Ganryu Frame Data

Information listed here is taken from Ina Tekken Wiki and converted to US notation. Thank you to all who helped compiled this!

Notes Convention

JG = Juggle RC = Recover Crouching
KND = Knockdown OC = Opponent Recover Crouching
FCD = Facedown OB = Opponent Backturned
SLD = Slide FS = Fall Stun
PLD = Playdead CS = Crumple Stun

Standing

INPUT RANGE DMG SPEED BLOCK HIT CH
1 h 8 12 +2 +10 +10
2 h 12 14 1 +7 +7
3 h 21 17 -11 KND KND
4 h 20 15 -11 ±0 JG

Advancing

INPUT RANGE DMG SPEED BLOCK HIT CH
f+1 h 8 12 +3? +10 +10
f+2 Sm 14 14 -15 -2 KND
f+3 h 25 18 -10 KND KND
f+4 h 21 15 -11 ±0 JG

Dashing

INPUT RANGE DMG SPEED BLOCK HIT CH
f,f+1 h 8 12(13~) +3? +10 +10
f,f+2 m 12 17(18~) -15 Throw (KND) Throw (KND)
f,f+3 h 25 18(19~) -10 KND KND
f,f+4 m 30 16?(17?~) Ganryu SLD SLD Ganryu SLD SLD Ganryu SLD

Poking

INPUT RANGE DMG SPEED BLOCK HIT CH
d/f+1 m 10 13 -5 +8 +8
d/f+2 m 15 16 -7 JG JG
d/f+3 L 17 16 -15(-14) +5 +5
d/f+4 m 17 14 -6 +5 +5

Standing to Crouch

INPUT RANGE DMG SPEED BLOCK HIT CH
d/b+1 Sm 5 10 -5 RC +6 RC +6 RC
d+1 M 22 24 2 KND KND
d/b+2 L 16 26 -21 JG JG
d+2 l 15 29 -21 -3 -3
d/b+3 or d+3 L 12 20 -15 RC -1 RC -1 RC
d/b+4 l 7 16 -10? RC ±0? RC ±0? RC
d+4 M 40 52 -25 OC KND KND

While Crouching

INPUT RANGE DMG SPEED BLOCK HIT CH
FC,d/b+1 Sm 5 10 -5 RC +7 RC +7 RC
FC,d+1 L 10 19 -8 RC +2 RC +2 RC
FC,d/b+2 or FC,d+2 Sm 8 11 -4 RC +7 RC +7 RC
FC+3 L 12 20 -15 RC -1 RC -1 RC
FC+4 l 10 16 -10? RC -1? RC -1? RC

While Standing

INPUT RANGE DMG SPEED BLOCK HIT CH
WS+1 m 12 13 -6 +5 +5
WS+2 m 15 16 -9 JG JG
WS+3 h 28 16 ±0 CS CS
WS+4 m 20 11 -6 +5 +5

Jumping

INPUT RANGE DMG SPEED BLOCK HIT CH
u/b+1 or u+1 or u/f+1 m 15 18 -6 KND (+12 OC) KND (+12 OC)
u/b+2 or u/f+2 M 18 42 -23 -12 -12
u+2 M 18 42 -23 -12 -12
u/b+3 or u+3 m 20 25 -29 CS CS
u/f+3 m 35 25 -29? CS CS
u/b+4 m 11 15 -19 -8 KND
u+4 or u/f+4 m 25 32 -21 KND KND

Sidestep

INPUT RANGE DMG SPEED BLOCK HIT CH
SS+1 h 30 17(26~) -10 PLD PLD
SS+2 h 12 14(15~) +1 +7 +7
SS+3 h 21 17(18~) -11 KND KND
SS+4 h 20 15(16~) -11 ±0 JG

Special Skills

INPUT RANGE DMG SPEED BLOCK HIT CH
1 h 8 12 2 +10 +10
1,2 hh 8,10 -1 +10 +10
1,2,1 hhh 8,10,8 -1 +10 +10
1,2,1,2 hhhh 8,10,8,5 -1 +10 +10
1,2,1,2,1 hhhhh 8,10,8,5,5 -1 +10 +10
1,2,1,2,1,2 hhhhhh 8,10,8,5,5,5 -18 -8 -8
1,2,1,2, 1,2,1 hhhhhhh 8,10,8,5,5,5,5 -18 -8 -8
1,2,1,2, 1,2,1,2 hhhhhhhh 8,10,8,5, 5,5,5,5 -18 -8 -8
2 h 12 14 +1 +7 +7
2,1 hh 12,10 ±0 +11 +11
2,1,2 hhh 12,10,8 -1 +10 +10
2,1,2,1 hhhh 12,10,8,5 -1 +10 +10
2,1,2,1,2 hhhhh 12,10,8,5,5 -18 -8 -8
2,1,2,1,2,1 hhhhhh 12,10,8,5,5,5 -18 -8 -8
2,1,2,1, 2,1,2 hhhhhhh 12,10,8,5, 5,5,5 -18 -8 -8
2,1,2,1, 2,1,2,1 hhhhhhhh 12,10,8,5, 5,5,5,5 -18 -8 -8
3 h 21 17 -11 KND KND
3,4 hh 21,18 -6 +3 KND
3,4,3 hhh 21,18,25 -12 KND KND
3,4,3,4,… hhhh,… 21,18,25,18 -6 +3 KND
3,4,4 hhM 21,18,18 -11 OC KND KND
4 h 20 15 -11 ±0 D
4,4 hM 20,18 -11 OC KND KND
4,3 hh 20,21 -12 KND KND
4,3,4 hhh 20,21,18 -6 +3 KND
4,3,4,3,… hhhh,… 20,21,18,25 -12 KND KND
1+2 M 21 19 -12 KND KND
1+2,1+2 Mm 21,22 -14 JG JG
1+2,b+1+2 Mm 21,45 KND KND KND
1+2,b+1+2,2 Mm 21,12 -7 FS FS
f+2 Sm 14 14 -15 -2 KND
f+2~1 h 14 16(17~) +4 +10 +10
f+3 h 25 18 -10 KND KND
f+1+2 m 28 23 -13 KND KND
d/f+1 m 10 13 -5 +8 +8
d/f+1,4 mm 10,12 -15 -4 -4
d/f+1,4,1 mmh 10,12,8 -6 +8 +8
d/f+2 m 15 16 -7 JG JG
d/f+2,1 mh 15,10 -7 +4 +4
d/f+2,1,2 mhh 15,10,10 -1 +10 +10
d/f+2,1,2,1 mhhh 15,10,10,8 -1 +10 +10
d/f+2,1,2,1,2 mhhhh 15,10,10,8,5 -1 +10 +10
d/f+2,1,2,1,2,1 mhhhhh 15,10,10,8,5,5 -1 +10 +10
d/f+2,1,2,1,2,1,2 mhhhhhh 15,10,10, 8,5,5,5 -18 -8 -8
d/f+2,1,2,1, 2,1,2,1 mhhhhhhh 15,10,10,8, 5,5,5,5 -18 -8 -8
d/f+2,1,2,1, 2,1,2,1,2 mhhhhhhhh 15,10,10,8, 5,5,5,5,5 -18 -8 -8
d/f+3 L 17 16 -15(-14) +5 +5
d/f+4 m 17 14 -6 +5 +5
d/f+4,1 mh 17,8 -6 +8 +8
d/f+1+2 mm 8,8 20 -6 +4 +4
d/f+1+2,1 mmm 8,8,21 -18 SLD SLD
d/f+2+3 L 18 21~22 -14 RC SLD RC SLD RC
d+1 M 22 24 +2 KND KND
d+1~3+4 M 22 24 SIT KND SIT KND SIT
d+2 l 15 29 -21 -3 -3
d+2,2 ll 15,15 -24 -6 -6
d+2,2,2,… lll,… 15,15,10,,, -24 -6 -6
d+4 M 40 52 -25 OC KND KND
d+1+2 m 22 15 3 3 3
d/b+2 L 16 26 -21 JG JG
d/b+1+2 m 90 73 KND KND KND
d/b+1+2,2 h 12 13(~) -7 FS FS
d/b+1+2~d Splits
b+1 h 18 21 -6 +4 +13 OB
b+1,1 hh 18,15 -11 -2 7
b+1,1,1 hhM 18,15,18 +2 KND KND
b+1,1,1~3+4 hhM 18,15,18 SIT KND SIT KND SIT
b+2 m 22 32 +9 JG JG
b+1+2 h 15 10 -13 +1 KND
u/b+1 or u+1 or u/f+1 m 15 18 -6 KND (+12 OC) KND (+12 OC)
u/f+1+2 m 28 19~20 -4~-5 -2~-1 -2~-1
uf+1+2~d m 28 19~20S ±0~+1 +5~+6 +5~+6
u/f+3+4 M 23 34 SIT KND SIT KND SIT
f,f+2 m 12 17(18~) -15 Throw (KND) Throw (KND)
f,f+4 m 30 15?(16?~) SLD SLD Ganryu SLD SLD Ganryu SLD
f,f+1+2 or FC,f+1+2 m 17 17(18~) -13 KND KND
f,f+3+4 m 40 39(40~) +12 (Ganryu FCD) KND Ganryu FCD KND Ganryu FCD
b,f+1 m 24 28? -20 ±0 OB ±0 OB
b,d/b,d,d/f+1 m 30 27(31~) -20 JG JG
b,d/b,d,d/f+2 m 40 22(26~) -7 RC KND RC KND RC
WS+2 m 15 16 -9 JG JG
WS+1+2 m 21 20 -16 JG JG
WS+1+2,1+2 mM 21,17 +1 OC +26 OC +26 OC
FC,d+1 L 10 19 -8 RC +2 RC +2 RC
FC,d+1,1 LL 10,8 -5 RC +7 RC +7 RC
FC,d+1,1,1 LLm 10,8,12 -14 RC -3 RC -3 RC
FC,d+1,1,1,2 LLmm 10,8,12,12 -9 RC +2 RC +2 RC
FC,d+1,1,1,2,1 LLmmh 10,8,12,12,12 -22 -5 -5
FC,d+1,1,1,2,d/f+1 LLmmm 10,8,12,12,15 ±0 RC +11 RC +11 RC
FC,d+1,1,1,2,d+1 LLmmL 10,8,12,12,8 -17 RC -1 RC -1 RC
FC,d/f+1 m 9 18 -9 RC +2 RC +2 RC
FC,d/f+1,2 mm 9,12 -8 RC +2 RC +2 RC
FC,d/f+1,2,1 mmm 9,12,12 -8 RC +3 RC +2 RC
FC,d/f+2 m 15 17 -9 RC +2 RC +2 RC
FC,d/f+2,1 mm 15,12 -9 RC +3 RC +3 RC
FC,d/f+2,1,2 mmm 15,12,12 -10 RC +3 RC +3 RC
FC+1+2 L 24 23 -23 RC KND RC KND RC
SS+1 h 30 17(26~) -10 PLD PLD
BT 1+2 M 38 30 PLD KND Ganryu PLD KND Ganryu PLD
KND 1+2 m 12 26 SIT +? SIT +? SIT

During Sit

INPUT RANGE DMG SPEED BLOCK HIT CH
1 m 27 30 -8 KND KND
2 L 12(18) 19 -20 RC -3? RC (KND RC) KND RC
3+4 L 22 Ganryu FCD SLD Ganryu FCD SLD Ganryu FCD
D Splits
D~F Parry
D~SS Splits Side Step

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