Baek Frame Data

Information listed here is taken from Ina Tekken Wiki and converted to US notation. Thank you to all who helped compiled this!

Notes Convention

JG = Juggle KND = Knockdown
FCD = Facedown SLD = Slide
PLD = Playdead CS = Crumple Stun
RC = Recover Crouching FS = Fall Stun
OC = Opponent Recover Crouching FLA = Flamingo Stance

Standing

INPUT RANGE DMG SPEED BLOCK HIT CH
1 h 5 10 +1 +9 +9
2 h 12 10 ±0 +9 +9
3 h 15 14 -14 -3 -3
4 h 15 11 -4 +7 JG

Advancing

INPUT RANGE DMG SPEED BLOCK HIT CH
f+1 h 7 10 +3 +9 +9
f+2 m 10 15 -6 +7 +7
f+3 h 10 12 -6 +7 +7
F~4 h 12 13 -4 +5 JG
f+4 m 22 19(20~) -3 +9 +9

Dashing

INPUT RANGE DMG SPEED BLOCK HIT CH
f,f+1 h 7 10(11~) +3 +9 +9
f,f+2 h 40 12(13~) Throw Throw Throw
f,f+3 m 30 19(20~) -10 KND KND
f,f+4 M 15 20(21~) +1 +4 +4

Poking

INPUT RANGE DMG SPEED BLOCK HIT CH
d/f+1 m 10 13 +1 +7 +7
d/f+2 m 12 14~15 -7 JG (+5?) JG
d/f+3 m 21 22 -11 +2 CS
d/f+4 m 15 12 -6 +5 +5

Standing to Crouch

INPUT RANGE DMG SPEED BLOCK HIT CH
d/b+1 or d+1 Sm 5 10 -5 RC +6 RC +6 RC
d/b+2 or d+2 M 20 21 -10 KND KND
d/b+3 l 10 19 -12 +2 +2
d+3 l 12 16 -17 RC -3 RC -3 RC
d/b+4 L 21 25 -40 PLD RC PLD RC
d+4 l 7 12 -13 RC -2 RC -2 RC

While Crouching

INPUT RANGE DMG SPEED BLOCK HIT CH
FC+1 Sm 5 10 -5 RC +7 RC +7 RC
FC+2 Sm 8 11 -4 RC +7 RC +7 RC
FC+3 l 12 16 -17 RC -3 RC -3 RC
FC+4 l 10 12 -15 RC -4 RC -4 RC

While Standing

INPUT RANGE DMG SPEED BLOCK HIT CH
WS+1 m 12 12 -2 +9 +9
WS+2 m 15 14~15 -8~-7 +? JG
WS+3 h 12 16 -16 ±0 -5
WS+4 m 13 11 -6 +5 +5
WS+3+4 h 28 16 -16 KND KND

Jumping

INPUT RANGE DMG SPEED BLOCK HIT CH
u/b+1 or u+1 or u/f+1 m 12 18 -8 +3 +3
u/b+2 M 18 42 -23 -12 -12
u+2 M 18 42 -23 -12 -12
u/f+2 m 22 26 +4 OC +3 OC +11 OC
u/b+3 or u+3 m 25 21 -17 KND KND
u/f+3 m 15 28 -6 KND KND
u/b+4 m 15 20 -10 KND KND
u+4 h 10 28 -18 FS FS
u/f+4 m 18 20 -10 JG JG

Sidestep

INPUT RANGE DMG SPEED BLOCK HIT CH
SS+1 m 21 14(24~) -7 +9 +9
SS+2 h 12 10(11~) ±0 +9 +9
SS+3 h 15 14(15~) -14 -3 -3
SS+4 h 15 11(12~) -4 +7 JG

Special Skills – Can also be performed from FLAMINGO STANCE

INPUT RANGE DMG SPEED BLOCK HIT CH
1 h 5 10 +1 +9 +9
1,1 hh 5,5 +1 +9 +9
1,2 hh 5,10 ±0 +6 +6
1,2,3~f or b or u or d hh 5,10 +2 FLA +8 FLA +8 FLA
1,2,3 hhh 5,10,15 -14 -3 -3
1,2,3,3 hhhh 5,10,15,12 -14 -3 -3
1,2,3,3,3 hhhhm 5,10,15,12,12 -19 -8 -8
1,2,3,3,3,4 hhhhmh 5,10,15,12,12,25 -14 FS FS
1,2,3,3,3,d+4 hhhhmL 5,10,15,12,12,10 -14 RC PLD RC PLD RC
1,2,3,3,4 hhhhh 5,10,15,12,15 -6 +5 +5
1,2,3,3,4,4 hhhhhm 5,10,15,12,15,18 -4 +8 +7
1,2,3,3,4,4,3~f or b hhhhhm 5,10,15,12,15,18 -8 FLA +4 FLA +3 FLA
1,2,3,3,4,4,3 hhhhhmm 5,10,15,12,15,18,17 -14 -3 CS (±0)
1,2,3,3,4,4,4 hhhhhmL 5,10,15,12,15,18,15 -21 RC +1 OC RC PLD RC
1,2,3,4 hhhL 5,10,15,8 -10 RC ±0 RC ±0 RC
1,2,3,4,3 hhhLm 5,10,15,8,25 -20 JG JG
2 h 12 10 ±0 +9 +9
2,2 hh 12,15 -13 +2 +2
4 h 15 11 -4 +7 JG
4,4 hm 15,18 -4 +7 SLD
1+2 m 15 14 -10 +? OC +? OC
1+2,4 mM 15,15 -17 SLD KND
3+4 hh 10,10 16~17 -12 KND KND
3+4~f or b hh 10,10 16~17 +3 FLA KND FLA KND FLA
f+2 m 10 15 -6 +7 +7
f+2,1 mh 10,10 -7 +? +?
f+2,1,2 mhh 10,10,15 -7 +11 FS
d/f+1 m 10 13 +1 +7 +7
d/f+2 m 12 14~15 -7 JG (+5?) JG
d/f+3 m 21 22 -11 +2 CS
d/f+3~f or u or d FLA
d/f+3,4 mm 21,15 -13 ±0 KND
d/f+4 m 15 12 -6 +5 +5
d/f+4,4 mm 15,18 -15 -3 -4
d/f+4,4,3 mmm 15,18,17 -14 -3 CS (±0)
d/f+4,4,3~f or b mm 15,18 -8 FLA +4 FLA +3 FLA
d/f+4,4,4 mmL 15,18,15 -21 RC +1 RC PLD RC
d+1 Sm 5 10 -5 RC +6 RC +6 RC
d+2 M 20 21 -10 KND KND
d+3 l 12 16 -17 RC -3 RC -3 RC
d+3,3 lL 12,7 -19 RC -9 OC RC -9 OC RC
d+3,3,3 lLm 12,7,22 -15 JG JG
d+3,3,d+3 lLL 12,7,7 -17 RC -3 RC -3 RC
d+4 l 7 12 -13 RC -2 RC -2 RC
d+4,3 lm 7,10 -14 -3 -3
d+4,3,3 lmm 7,10,15 -19 -8? -8
d+4,3,3,3 lmmm 7,10,15,25 -19 -8 -8
d+4,3,3,3~f or b lmm 7,10,15,25 -8 FLA -8 FLA +3 FLA
d+4,3,3,d+3 lmml 7,10,15,15 -25 -14 -14
d/b+3 l 10 19 -12 +2 +2
d/b+3,3 lh 10,15 -12 -1? -1?
d/b+4 L 21 25 -40 PLD RC PLD RC
d/b+3+4 M 40 61 KND KND KND
d/b+3+4~b,b FLA
b+1 m 17 15 -7 +4 +6
b+2 h 15 13 -7 +4 KND
b+4 m 15 16 -16 JG JG

Special Skills – Can be performed from FLAMINGO STANCE ONLY

INPUT RANGE DMG SPEED BLOCK HIT CH
FLA 3 m 15 14 -14 -3 -3
FLA 3,3 mm 15,15 -19 -8 -8
FLA 3,3,4 mmL 15,15,10 -14 RC PLD RC PLD RC
FLA 3,4 mh 15,10 -6 +5 +5
FLA 3,4,4 mhm 15,10,18 -4 +8 +7
FLA 3,4,4,3~f or b mhm 15,10,18 -8 FLA +4 FLA +3 FLA
FLA 3,4,4,3 mhmm 15,10,18,17 -14 -3 CS (±0)
FLA 3,4,4,4 mhmL 15,10,18,15 -21 RC +1 OC RC PLD RC
FLA f+3 m 25 19 -11 KND KND
FLA f+4 h 30 18 -1 KND KND
FLA b+3 m 21 16 -11 ±0(+2) SLD

Special Skills – Can be performed from NORMAL STANCE ONLY

INPUT RANGE DMG SPEED BLOCK HIT CH
3 h 15 14 -14 -3 -3
3,3 hh 15,12 -14 -3 -3
3,3,3 hhm 15,12,12 -19 -8 -8
3,3,3,4 hhmh 15,12,12,25 -14 FS FS
3,3,3,d+4 hhmL 15,12,12,10 -14 RC PLD RC PLD RC
3,3,4 hhh 15,12,15 -6 +5 +5
3,3,4,4 hhhm 15,12,15,18 -4 +8 +7
3,3,4,4,3~f or b hhhm 15,12,15,18 -8 FLA +4 FLA +3 FLA
3,3,4,4,3 hhhmm 15,12,15,18,17 -14 -3 CS (±0)
3,3,4,4,4 hhhmL 15,12,15,18,15 -21 RC +1 OC RC PLD RC
3,4 hL 15,8 -10 RC ±0 RC ±0 RC
3,4,3 hLm 15,8,25 -20 JG JG
f+3 h 10 12 -6 +7 +7
f+3,3 hl 10,10 -12 +1 +1
f+3,3,2 hlm 10,10,12 -15 -6 CS
f+4 m 22 19(20~) -3 +9 +9
f+4,3 mm 22,17 -14 -3 CS (±0)
f+4,4 mL 22,15 -21 RC +1 RC PLD RC
f+4,3~f or b m 22 -7 FLA +5 FLA +4(+5) FLA
b+3 FLA
u+4 h 10 28 -18 FS FS
u+4,3 hh 10,15 5 JG JG
u/f+2 m 22 26 4 +3 +3
u/f+3 m 15 28 -6 KND KND
u/f+3,4 (2nd hit whiffs) m 15 -3 KND KND
u/f+3,4 mm 15,14 7 KND KND
u/f+3,4,3 mmh 15,14,25 KND KND
u/b+4 m 15 20 -10 JG JG
u/f+4 m 18 20 -10 JG JG
u/f,n+3 m 25 28 -17~-16 KND KND
u/f,n+3,3 mh 25,12 -14 -3 -3
u/f,n+3,3,3 mhm 25,12,12 -19 -8 -8
u/f,n+3,3,3,4 mhmh 25,12,12,25 -14 FS FS
u/f,n+3,3,3,d+4 mhmL 25,12,12,10 -14 RC PLD RC PLD RC
u/f,n+3,3,4 mhh 25,12,15 -6 +5 +5
u/f,n+3,3,4,4 mhhm 25,12,15,18 -4 +8 +7
u/f,n+3,3,4,4,3~f or b mhhm 25,12,15,18 -8 FLA +4 FLA +3 FLA
u/f,n+3,3,4,4,3 mhhmm 25,12,15,18,17 -14 -3 CS (±0)
u/f,n+3,3,4,4,4 mhhmL 25,12,15,18,15 -21 RC +1 OC RC PLD RC
u/f,n+3,4 mh 25,20 -13 KND KND
u/f,n+3,d+4 mL 25,8 -10 RC ±0 RC ±0 RC
u/f,n+3,d+4,3 mLm 25,8,25 -20 JG JG
f,f+2 h 40 12(13~) Throw Throw Throw
f,f+3 m 30 19(20~) -10 KND KND
f,f+4 M 15 20(21~) +1 OC +4 OC +4 OC
b,b+2 h 21 17(18~) -13 -2 FS
b,b+3+4 h 60 66 KND KND KND
f,f,n+3 h 21 28(30~) +10 JG JG
f,f,n+3~f FLA
f,f,n+3~b Cancel
f,n,d,D/F+3 m 25 16(19~) -21 JG JG
f,n,d,d/f+3 m 25 16(18~) -21 JG JG
f,f,f+3 or Running 3 m 30 22(25~) -17 KND KND
FC+4 l 10 12 -13 RC -2 RC -2 RC
FC+4,3 lm 10,10 -14 -3 -3
FC+4,3,3 lmm 10,10,15 -19 -8? -8
FC+4,3,3,3 lmmm 10,10,15,25 -19 -8 -8
FC+4,3,3,3~f or b lmm 10,10,15,25 -8 FLA -8 FLA +3 FLA
FC+4,3,3,d+3 lmml 10,10,15,15 -25 -14 -14
WS+3 h 12 16 -16 ±0 -5
WS+3,3 hm 12,10 -7 +4 +4
WS+3,3,4 hmL 12,10,10 -14 RC PLD RC PLD RC
WS+3,4 hh 12,15 -6 +5 +5
WS+3,4,4 hhm 12,15,18 -4 +8 +7
WS+3,4,4,3~f or b hhm 12,15,18 -8 FLA +4 FLA +3 FLA
WS+3,4,4,3 hhmm 12,15,18,17 -14 -3 CS (±0)
WS+3,4,4,4 hhmL 12,15,18,15 -21 RC +1 OC RC PLD RC
WS+4 m 13 11 -6 +5 +5
WS+4,4 mm 13,16 -15 -3 -4
WS+4,4,3 mmm 13,16,17 -14 -3 CS (±0)
WS+4,4,3~f or b mmm 13,16,17 -8 FLA +4 FLA +3 FLA
WS+4,4,4 mmL 13,16,15 -21 RC +1 RC PLD RC
SS+1 m 21 14(24~) -7 +9 +9
BT 4 m 15 14 -14 -3 -3

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5 Responses to Baek Frame Data

  1. Unicorn says:

    Why are Steve’s frame data here instead of Baek’s one?

  2. Unicorn says:

    sorry, wrong place. Please delete this

  3. Noodle says:

    f,f+3 in DR is no longer a – frame. It gives similar stun like Kaz’s f+4 (I’ll bet +5 for the frame on block). It can also be performed in FLA w/ the input of b+3.

    Also (credited to S.B.) normal stance 3,3,4,4,4 or 3,4,3 CAN be performed in FLA but w/ altered inputs, kinda like the deal w/ TTT snake outa FLA

  4. Amateur says:

    ff+3 is not +5… is +1, not is like Kazuya f+4, never..

  5. Amateur says:

    Is like heihachi b+1..

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