Armor King Frame Data

Information listed here is taken from Ina Tekken Wiki and converted to US notation. Thank you to all who helped compile this!

Notes Conventions

JG = Juggle BT = Backturned
KND = Knockdown FS = Fall Stun
SLD = Slide CS = Crumple Stun
FCD = Facedown RC = Recover Crouching
PLD = Playdead OC = Opponent Recover Crouching

Standing

INPUT RANGE DMG SPEED BLOCK HIT CH
1 h 5 8 +1 +7 +7
2 h 10 10 +1 +7 +7
3 h 25 17 -14 KND KND
4 h 20 13 -5 +4 JG

Advancing

INPUT RANGE DMG SPEED BLOCK HIT CH
f+1 h 6 10 +1 +7 +7
f+2 h 13 14~15 -? +? +?
f+3 h 15 16 -? +? +?
f+4 M 21 23 -7? -1? SLD

Dashing

INPUT RANGE DMG SPEED BLOCK HIT CH
f,f+1 h 6 10(11~) +1? +7 +7
f,f+2 m 23 16(17~) -15 +? CS
f,f+3 h 32 18?(19?~) -? PLD PLD
f,f+4 m 25 15(16~) -17 KND KND

Poking

INPUT RANGE DMG SPEED BLOCK HIT CH
d/f+1 m 15 13 -3 +? +?
d/f+2 m 17 15 -7 +4 PLD
d/f+3 m 22 17 -11 +6 FS
d/f+4 m 15 12 -7 +4 +4

Standing to Crouch

INPUT RANGE DMG SPEED BLOCK HIT CH
d/b+1 or d+1 Sm 5 10 -5 RC +7 RC +7 RC
d/b+2 or d+2 Sm 8 11 -4 RC +7 RC +7 RC
d/b+3 L 18 23 -26 KND RC KND RC
d+3 L 12 16 -17 RC -3 RC -3 RC
d/b+4 L 24 27 -21 RC SLD RC SLD RC
d+4 l 7 14 -11 RC -1 RC -1 RC

While Crouching

INPUT RANGE DMG SPEED BLOCK HIT CH
FC+1 Sm 5 10 -5 RC +7 RC +7 RC
FC+2 Sm 8 11 -4 RC +7 RC +7 RC
FC+3 l 12 16 -17 RC -3 RC -3 RC
FC,d/b+4 or FC,d+4 l 10 13 -15 RC -4 RC -4 RC

While Standing

INPUT RANGE DMG SPEED BLOCK HIT CH
WS+1 m 16 16 -12 CS +16? BT
WS+2 m 16 18 -7 +13 +13
WS+3 h 28 16 -16 KND KND
WS+4 m 20 11 -5 +6 +6

Jumping

INPUT RANGE DMG SPEED BLOCK HIT CH
u/b+1 h 30 21 -10 +11? +11?
u+1 or u/f+1 m 12 18 -8 +3 +3
u/b+2 or u+2 or u/f+2 M 35 46 -? OC AKing PLD -? OC AKing PLD SLD AKing PLD
u/b+3 or u+3 or u/f+3 m 25 23 -19 KND KND
u/b+4 m 11 15 -19 -8 KND
u+4 m 15 15 -12 KND JG
u/f+4 m 13 15 -12 JG JG

Sidestep

INPUT RANGE DMG SPEED BLOCK HIT CH
SS+1 h 5 8(9~) +1 +5? +5?
SS+2 m 22 15(24~) -11 +10 +10
SS+3 h 25 16(17~) -14 KND KND
SS+4 m 22 19?(28?~) -13 +? KND

Backturned

INPUT RANGE DMG SPEED BLOCK HIT CH
BT 1 or 2 h 15 10? -8 +3 +3
BT 3 M 15 13 -20 CS CS
BT 4 m 23 ? -13,14? KND KND
BT 3+4 h 25 10 -8 KND KND

Special Skills

INPUT RANGE DMG SPEED BLOCK HIT CH
1 h 5 8 +1 +7 +7
1,2 hh 5,10 -1 +5 +5
2 h 10 10 ±0 +6 +6
2,1 hm 10,12 ±0 +6 +6
1+2 m 16 17 -? +? +?
1+2,2 mh 16,22 -5 KND JG
3+4 M 12 25 -? BT -? BT +1? BT
3+4,1 MM 12,30(,5) AKing SLD PLD AKing PLD PLD AKing PLD
3+4,2 Mh 12,28 AKing PLD SLD SLD
f+2 h 13 14~15 -? +? +?
f+2,1 hh 13,21   -2? KND KND
f+3 h 15 16 -? +? +?
f+3,4 hm 15,13 +? +? +?
f+3,4,3 hmh 15,13,22 -? KND KND
f+4 M 21 23 -7? OC -1? OC SLD
f+1+2 m 21 20 -11 KND KND
f+1+2 (parries punch) m 21 20 KND KND
f+1+4 m 28 14 -17 KND KND
d/f+1 m 15 13 -3 +? +?
d/f+2 m 17 15 -7 +4 PLD
d/f+3 m 22 17 -11 +6 FS
d/f+3+4 Sm 15 28 Throw (AKing KND) Throw Throw
d/f+3+4 (far) Sm 15 28 AKing KND -? OC AKing KND -? OC AKing KND
d+1 Sm 5 10 -6 RC +5 RC +5 RC
d+1,4 Sm,m 5,13 -12 +4 +4
d+1+2 M 21 30 -5? OC -5? OC -5? OC
d+3+4 or FC,d/f+4 L 15 16 -16 RC -5? RC -5? RC
d+1+4 or d+2+3 Low Parry RC RC RC
d/b+3 L 18 23 -26 KND RC KND RC
d/b+4 L 24 27 -21 RC SLD RC SLD RC
b+1 h 15 14 -4 +7 FS
b+2 m 19 17S +0 OC RC +2 OC RC +9 RC
b+3 h 23 15 -15 KND KND
b+4 m 17 18 -11? +? +?
b+4,3 mh 17,26   +7? KND KND
b+1+2 m 0 18 -? -? -?
b+1+4 h 30 41 -10 KND KND
b+2+3 m 55 ? SLD BT SLD BT SLD BT
b+2+3~D Cancel RC RC RC
u/b+1 h 30 21 -10 +11? +11?
u/b+2 or u+2 or u/f+2 M 35 46 -? OC AKing PLD -? OC AKing PLD SLD AKing PLD
u/f+1+2 m 35 35 +2? KND KND
u/f+1+2~D M 45 61 KND KND KND
u/f,n+1+2 m 35 ? +2? KND KND
u/f,n+1+2~D M 45 ? KND KND KND
u/f+3+4 M 30(20) 30? -17? AKing KND SLD AKing KND SLD AKing KND
u/f+3+4~tech M 30(20) 30? -17? RC SLD RC SLD RC
u/f,n+3+4 L 15 ? -16 RC -? RC -? RC
u/f,n+1+4 M 25 85 PLD AKing FCD PLD AKing FCD PLD AKing FCD
f,f+2 m 23 16(17~) -15 +? CS
f,f+3 h 32 18?(19?~) -? PLD PLD
f,f+4 m 25 15(16~) -17 KND KND
f,f+1+2 h 28 19(20~) AKing KND KND KND
f,f+3+4 m 30 23(24~) AKing FCD KND AKing FCD KND AKing FCD
f,f,n+2 l 19 18(20?~) -18 +5? CS
f,n,d,D/F+1 h 27 15(19~) +6 SLD SLD
f,n,d,D/F+2 h 21 11(15~) -10 JG JG
f,n,d,D/F+3 h 24 (~) KND KND KND
f,n,d,D/F+4 m 25 16(20~) -11 +? (KND) JG
f,n,d,D/F+1+2 h 25 (~) +14 +14 +14
f,n,d,d/f+1+2 h 25 (~) +14 +14 +14
f,f,f+3 or Running 3 m 27 (~) (+17) KND KND
WS+1 m 16 16 -12 CS +16? BT
WS+2 m 16 18 -7 +13 +13
FC,d/f+2 m 23 24?(24?~) +? +? CS
SS+2 m 22 15(24~) -11 +10 +10
SS+4 m 22 19?(28?~) -13 +? KND
SS+3+4 h 28 23?(24?~) AKing FCD KND AKing FCD CS AKing FCD
BT 3 M 15 13 -20 CS CS
BT 4 m 23 ? -13,14? KND KND
BT 1+4 M 30 52? PLD AKing FCD PLD AKing FCD PLD AKing FCD
1+2+3+4 h 17   +? +14? +14?
1+2+3+4 (breadth), f,n,d,d/f+2 m 27 11?(15?~) -? JG JG
1+2+3+4 (breadth), QCF+1+2 h 30   +? +? +?

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One Response to Armor King Frame Data

  1. OJ's avatar OJ says:

    f, f+3+4 is high rather than mid

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