Information listed here is taken from Ina Tekken Wiki and converted to US notation. Thank you to all who helped compile this!
Notes Convention
| JG = Juggle | RC = Recover Crouching |
| KND = Knockdown | OC = Opponent Recover Crouching |
| SLD = Slide | FS = Fall Stun |
| PLD = Playdead | CS = Crumple Stun |
Standing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| 1 | h | 5 | 10 | +1 | +9 | +9 |
| 2 | h | 10 | 10 | -2 | +7 | +7 |
| 3 | h | 18 | 14 | -6 | +5 | +5 |
| 4 | h | 30 | 16 | -14 | KND | KND |
Advancing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f+1 | h | 6 | 10 | +3 | +9 | +9 |
| f+2 | m | 30 | 20 | -11 | KND | KND |
| f+3 | h | 19 | 14 | -7 | +4 | +4 |
| f+4 | m | 27 | 19 | +5 | +8(+18 OC) | SLD |
Dashing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f,f+1 | h | 6 | 10(11~) | +3 | +9 | +9 |
| f,f+2 | m | 23 | 18(19~) | -10 | JG | JG |
| f,f+3 | m | 30 | 19(22~) | ±0 OC | KND | KND |
| f,f+4 | m | 27 | 19(20~) | +5 | +8(+18 OC) | SLD |
Poking
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d/f+1 | m | 15 | 16 | -10 | +6 | +6 |
| d/f+2 | m | 27 | 14 | -13 | +5 | CS |
| d/f+2 (close) | m | 21 | 14 | -4 | +5 | CS |
| d/f+3 | m | 17 | 18 | -7 | +9 | FS |
| d/f+4 | m | 10 | 13 | -9 | +2 | +2 |
Standing to Crouch
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d/b+1 or d+1 | Sm | 5 | 10 | -5 RC | +6 RC | +6 RC |
| d/b+2 | m | 23 | 18 | ±0 OC RC | -1 OC RC | +4 OC RC |
| d+2 | Sm | 8 | 11 | -4 RC | +7 RC | +7 RC |
| d/b+3 | L | 14 | 19 | -15 RC | ±0 RC | SLD RC |
| d+3 | L | 12 | 16 | -17 RC | -3 RC | -3 RC |
| d/b+4 | l | 19 | 20 | -9 | +7 | +7 |
| d+4 | l | 7 | 12 | -13 RC | -2 RC | -2 RC |
While Crouching
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| FC+1 | Sm | 5 | 10 | -5 RC | +7 RC | +7 RC |
| FC+2 | Sm | 8 | 11 | -4 RC | +7 RC | +7 RC |
| FC+3 | L | 12 | 16 | -17 RC | -3 RC | -3 RC |
| FC+4 | l | 10 | 12 | -15 RC | -4 RC | -4 RC |
While Standing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| WS+1 | m | 10 | 12 | -5 | +7 | +7 |
| WS+2 | m | 25 | 16 | -18 | CS | CS |
| WS+2 (far) | m | 25 | 16 | -18 | -3 | -3 |
| WS+1+2 | m | 12 | 12 | -2 | +9 | +9 |
| WS+3 | h | 28 | 16 | -16 | KND | KND |
| WS+4 | m | 13 | 11 | -3 | +8 | +8 |
Jumping
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| u/b+1 or u+1 or u/f+1 | m | 12 | 18 | -8 | +3 | +3 |
| u/b+2 or u/f+2 | M | 18 | 42 | -23 | -12 | -12 |
| u+2 | M | 18 | 42 | -23 | -12 | -12 |
| u/b+3 | m | 25 | 21 | -17 | KND | KND |
| u+3 or u/f+3 | m | 25 | 19 | -7 | KND | KND |
| u/b+4 | m | 11 | 15 | -19 | -8 | KND |
| u+4 or u/f+4 | m | 25 | 25 | -12 | KND | KND |
Sidestep
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| SS+1 | h | 5 | 10(11~) | +1 | +9 | +9 |
| SS+2 | h | 10 | 10(11~) | -2 | +7 | +7 |
| SS+3 | h | 18 | 14(15~) | -6 | +5 | +5 |
| SS+4 | h | 30 | 16(17~) | -14 | KND | KND |
Special Skills
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| 1 | h | 5 | 10 | +1 | +9 | +9 |
| 1,1 | hh | 5,6 | – | +1 | +9 | +9 |
| 1,1,2 | hhm | 5,6,11 | – | -17 | KND | KND |
| 1,2 | hh | 5,8 | – | ±0 | +8 | +8 |
| 1,2,2 | hhh | 5,8,12 | – | -12 | +1 | +1 |
| 1,2,4 | hhl | 5,8,10 | – | -14 | +2(-14) | +2(-14) |
| 2 | h | 10 | 10 | -2 | +7 | +7 |
| 2,2 | hh | 10,12 | – | -13 | +2 | +2 |
| 3 | h | 18 | 14 | -6 | +5 | +5 |
| 3,1 | hh | 18,5 | – | -1 | +7 | +7 |
| 3,1,4 | hhm | 18,5,17 | – | -6 | CS | CS |
| 4~3 | M | 25,(25) | 31(32~) | Kaz KND | KND Kaz KND | KND Kaz KND |
| u/f+4~3 | M | 25,(25) | 30(31~) | Kaz KND | KND Kaz KND | KND Kaz KND |
| 1+2 | mm | 10,12 | 12 | -12 | CS | CS |
| f+2 | m | 30 | 20 | -11 | KND | KND |
| f+2 (parries punch) | – | 30 | – | – | – | KND |
| f+1+2 | m | 25 | 25 | -16 | CS | CS |
| f+1+2,f+2 | mm | 25,18 | – | -10 | KND | KND |
| d/f+1 | m | 15 | 16 | -10 | +6 | +6 |
| d/f+1,2 | mh | 15,17 | – | +1 | +2 | +5 |
| d/f+1,4 | mh | 15,15 | – | -7 | JG | JG |
| d/f+1,f+2 | mm | 15,18 | – | -13 | KND | KND |
| d/f+2 (close) | m | 27 | 14 | -4 | +5 | CS |
| d/f+2 | m | 21 | 14 | -13 | +5 | CS |
| d/f+3 | m | 17 | 18 | -7 | +9 | CS |
| d/f+4 | m | 10 | 13~14 | -9 | +2 | +2 |
| d/f+4,4 | mm | 10,18 | – | -15 | -3~-4 | -3~-4 |
| d/b+2 | m | 23 | 18 | ±0 OC RC | -1 OC RC | +4 OC RC |
| d/b+3 | L | 14 | 19 | -15 RC | ±0 RC | SLD RC |
| d/b+4 | l | 19 | 20 | -9 | +7 | +7 |
| b+1 | m | 18 | 16 | +3 | +6 | SLD |
| b+2 | m | 12 | 14 | -2 | +2 | +2 |
| b+2,4 | mh | 12,12 | – | -12 | -3 | -3 |
| b+2,4,1 | mhm | 12,12,22 | – | -14 | KND | KND |
| b+3 | h | 17 | 18 | -8 | +3 | +3 |
| b+3,1 | hh | 17,10 | – | ±0 | +6 | +6 |
| b+3,1,4 | hhl | 17,10,12 | – | -10 | +7 | +7 |
| b+3,1,4,1 | hhlm | 17,10,12,17 | – | -8 | KND | KND |
| b+3,1,4,3 | hhll | 17,10,12,12 | – | -13 | -1? | -1? |
| b+4 | h | 18 | 12 | -10 | -1 | FS |
| b+1+4 | m | 40 | 43 | KND | KND | KND |
| B+1+4 | m | 80 | 63 | KND | KND | KND |
| u+3 or u/f+3 | m | 25 | 19 | -7 | KND | KND |
| u+4 or u/f+4 | m | 25 | 25 | -12 | KND | KND |
| u+4,4 or u/f+4,4 | mL | 25,15 | – | -26 | KND | KND |
| u+4,4,4 or u/f+4,4,4 | mLL | 25,15,12 | – | -26 | PLD | PLD |
| u+4,4,4,4 or u/f+4,4,4,4 | mLLm | 25,15,12,25 | – | -10 | KND | KND |
| f,f+2 | m | 23 | 18(19~) | -10 | JG | JG |
| f,f+3 | m | 30 | 19(22~) | ±0 OC | KND | KND |
| b,b+2 | h | 21 | 17(20~) | -2 | +3 | +? |
| b,b+2,2 | hL | 21,21 | – | -13 | PLD | PLD |
| f,n,d,d/f+2 | h | 23 | 11(15~) | -10 | JG | JG |
| f,n,d,D/F+2 | h | 23 | 11(14~) | +5 | JG | JG |
| f,n,d,d/f+1 (clean) | m | 29(43) | 22(26~) | -15 | KND | KND |
| f,n,d,d/f+1 (delay) | m | 29 | 23(27~) | -14 | +? | +? |
| f,n,d,d/f+1,3 | mm | 29,20 | – | -14 | KND | KND |
| f,n,d,d/f+1,4 | mL | 29,12 | – | -14 | PLD | PLD |
| f,n,d,D/F+3 | h | 35 | 20(23~) | -10 | KND | KND |
| f,n,d,D/F+4 | L | 12 | 16(20~) | -27 | -? | -? |
| f,n,d,D/F+4 (clean) | L | 18 | 16(20~) | -27 | PLD | PLD |
| f,n,f,D/F+4,4 | LL | 15,12 | – | -27 | PLD | PLD |
| f,n,f,D/F+4:4 | LL | 18,12 | – | -27? | PLD | PLD |
| f,n,f,D/F+4,1 | Lm | 15,25 | – | -15 | KND | KND |
| f,f,f+3 or Running 3 | m | 30 | 22(25~) | +17 | KND | KND |
| WS+2 | m | 25 | 16 | -18 | CS | CS |
| WS+2 (far) | m | 25 | 16 | -18 | -3 | CS |
| WS+1 | m | 10 | 12 | -5 | +7 | +7 |
| WS+1,2 | mm | 10,15 | – | -12 | JG | JG |
| WS+4 | m | 13 | 11 | -3 | +8 | +8 |
| WS+4,4 | mm | 13,18 | – | -15 | -3~-4 | -3~-4 |
| FC,d/f+3+4 | m | 27 | 22~23 | -11 OC RC | KND RC | KND RC |
| SS+1+2 | h | 18 | 17(25~) | -6 | PLD | PLD |
| Opponent Down d+4 | L | 21 | 23 | -12 | -1 | -1 |
Mist Step
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f,n | Mist Step | – | – | – | – | – |
| f,n,d/f+2 | h | 23 | 11(14~) | -10 | JG | JG |
| f,n,D/F+2 | h | 23 | 11(13~) | +5 | JG | JG |
| f,n,d/f+1 | m | 29 | 22(25~) | -15 | KND | KND |
| f,n,d/f+1 (delay) | m | 29 | 23(26~) | -14 | +? | +? |
| f,n,D/F+1,3 | mm | 29,20 | – | -14 | KND | KND |
| f,n,D/F+1,4 | mL | 29,12 | – | -14 | PLD | PLD |
| f,n,D/F+3 | h | 35 | 20(22~) | -10 | KND | KND |
| f,n,D/F+4 | L | 12(18,15) | 16(19~) | -27 | PLD | PLD |
| f,n,D/F+4,4 | LL | 15,12 | – | -27 | PLD | PLD |

Were’s B,b+2,2 frame stats? :(
its near the middle, after the f,f moves and before the f,n,d,df’s.
Lol i didn’t ever know that 124 is punishable i thought that the last kick as same property as db4. Thanks sdteken ^^
Can someone tell me how to do Kazuya’s Light Dash and Wave Dash? What is the button input? Thx.
And, how to use Kazuya’s mist step properly? Because it seems can’t avoid enemy attack.
@SasukeUciha
Search on TZ (TekkenZaibatsu.com) for more information but WD can be done by canelling one CD to another and its notation would be:
f,n,d,d/f,f,n,d,d/f……..
If you can perform 5 or more WD per second, it would be an LD.
@n8nmonster
You have copied the frame-data of ‘f+4’ to ‘f,f+4’ as well which should be same as regular/standing 4.
so db4 is -9 on block and therefore safe ?
quiero ser un master en tekken tag 2
quiero ser en master en tekken tag 2