King Frame Data

Information listed here is taken from Ina Tekken Wiki and just converted to US notation. Thank you to all who helped compiled this!

Notes Convention

JG = Juggle BT = Backturned
KND = Knockdwon FS = Fall Stun
SLD = Slide CS = Crumple Stun
FCD = Facedown RC = Recover Crouching
PLD = Playdead OC = Opponent Recover Crouching

Standing

INPUT RANGE DMG SPEED BLOCKED HIT CH
1 h 6 9 +2 +8 +8
2 h 10 10 +1 +7 +7
3 h 25 17 -14 KND KND
4 h 20 13 -5 +7 JG

Advancing

INPUT RANGE DMG SPEED BLOCKED HIT CH
f+1 h 8 10 +2 +8 +8
f+2 h 14 15 -4 +3 +3
f+3 m 18 15 -5 +6 +31
f+4 m 23 16 -11 KND CS

Dashing

INPUT RANGE DMG SPEED BLOCKED HIT CH
f,f+1 h 23 18(19~) ±0 KND KND
f,f+2 m 20 31(32~) +2 OC +4 OC +4 OC
f,f+3 m 18 15(16~) -5 +6 +31
f,f+4 m 24 15(16~) -16 KND Auto-Throw

Standing To Crouch

INPUT RANGE DMG SPEED BLOCKED HIT CH
d/b+1 or d+1 Sm 5 10 -5 RC +6 RC +6 RC
d/b+2 or d+2 Sm 8 11 -4 RC +7 RC +7 RC
d/b+3 L 17 23 -16 RC +1 RC PLD RC
d+3 L 12 18 -16 RC -2 RC -2 RC
d/b+4 L 16 27 King OTG KND KND
d+4 l 7 14 -11 0 0

While Crouching

INPUT RANGE DMG SPEED BLOCKED HIT CH
FC 1 Sm 5 10 -5 RC +6 RC +6 RC
FC d/b_d+2 Sm 8 11 -4 RC +7 RC +7 RC
FC 3 L 12 18 -16 RC -2 RC -2 RC
FC d/b_d+4 l 10 14 -11 RC 0 RC 0 RC

While Standing

INPUT RANGE DMG SPEED BLOCKED HIT CH
WS+1 m 12 10~11 -4 +7 +7
WS+2 m 20 15 -13 KND KND
WS+3 m 28 16 -16 KND KND
WS+4 m 20 11 -6 +5 +5

Poking

INPUT RANGE DMG SPEED BLOCKED HIT CH
d/f+1 m 15 14 -1 OC +1 OC +1 OC
d/f+2 m 12 13 -6 +3 +3
d/f+3 m 17 14 -9 +2 +2
d/f+4 l 15 14 -7 +2 +2

Jumping

INPUT RANGE DMG SPEED BLOCKED HIT CH
u/b+1 h 30 21 -10 +6 +6
u_u/f+1 m 12 18 -8 +3 +3
u/b_u_u/f+2 M 35 46 King PLD; OC King PLD; OC King PLD;OC
u/b_u+3 M 25 23 -19 KND KND
u/f+3 M 18(25) 21 King KND; OC King KND; KND King KND; KND
u/b+4 m 11 15 -19 -8 KND
u+4 m 15 15 -12 KND JG
u/f+4 m 13 15 -12 JG JG

Sidestep

INPUT RANGE DMG SPEED BLOCKED HIT CH
SS+1 h 6 9(10?~) +2 +8 +8
SS+2 m 22 15(24~) -11 +5 +5
SS+3 h 25 17(18~) -14 KND KND
SS+4 h 20 13(14~) -5 +7 JG

Special Skills

INPUT RANGE DMG SPEED BLOCKED HIT CH
1 h 6 9 +2 +8 +8
1,2 hh 6,15 -1 +6 +6
1,2,1 hhm 6,15,10 -4 +5 +10
2 h 10 10 +1 +7 +7
2,1 hm 10,12 ±0 6 6
1+2 m 18 18 -14 BT -5 BT -5 BT
1+2,1 mm 18,21 -13 KND KND
1+2,3 mh 18,25 -5? KND KND
1+4_BT 1+4 M 25 52 King FCD; PLD King FCD; PLD King FCD; PLD
f+2 h 14 15 -3 +3 +3
f+2,2 hh 14,16 -3 +6 +6
f+2,2,1 hhh 14,16,23 -6 KND KND
f+2,2,2 hhm 14,16,21 -6 OC +5 OC SLD
f+3 m 18 15 -5 +6 +31
f+4 m 23 16 -11 KND KND
f+1+2 h 25 19 ±0 BT FCD BT FCD
f+1+2* h 50 29 KND KND KND
f+3+4_f,f+3+4 h 25 38 +8 KND KND
f+1+4 m 21 17 +3 +5 +5
f+2+3 m 40 25~28? -10~-7? KND KND
d/f+1 m 15 14 -1 OC +1 OC +1 OC
d/f+1,2 mm 15,12 -10 +1 +1
d/f+1>2 mm 15,12 -5 +6 +6
d/f+2 m 12 13 -6 +3 +3
d/f+2,1 mh 12,18 -5 PLD PLD
d/f+3 m 17 14 -9 +2 +2
d/f+3,4 mm 17,21 King FCD; KND King FCD; PLD King FCD; PLD
d/f+4 l 15 14 -7 +2 +2
d/f+3+4 Sm 15 28 King KND King KND King KND
d+1 Sm 5 10 -5 +6 +6
d+1,N+2 Sm,m 5,13 -10~-11 ±0 ±0
d+1+2 M 21 30 -4 OC -5 OC -5 OC
FC d/f+4 or d+3+4 L 14 16 -29 RC -13 RC -13 RC
FC d/f+4 or d+3+4,4 LL 14,7 -35 RC -19 RC -19 RC
FC d/f+4 or d+3+4,4,4 LLL 14,7,7 -35 RC +6 RC +6 RC
FC d/f+4 or d+3+4,4,4,4,4 LLLLL 14,7,5,4,3 -35 RC +15 RC +15 RC
FC d/f+4_d+3+4,2 Lm 14,10 -17 KND KND
d/b+3 L 17 23 -16 RC +1 RC PLD RC
d/b+4 L 16 27S -? RC SLD RC SLD RC
b+1 h 13 12 -6 +5 FS
b+2 h 16 26 +7 ±0 ±0
b+2* h 30 28 -10 +1 KND
b+3 h 23 16 -15 KND KND
b+4 h 20(30) 15~21 -6~-16 BT KND BT KND BT
u/b+1 h 30 21 -10 +6 +6
u/b_u_u/f+2 M 35 46 King PLD; OC King PLD; OC King PLD; OC
u/f+3 M 18(25) 21 King KND; OC King KND; KND King KND; KND
u/f+1+2 m 35 35 +1 OC KND KND
u/f+1+2* m 45 88 KND KND KND
u/f+3+4 h 28 23 King FCD King FCD; PLD King FCD; PLD
f,f+1 h 23 18(19~) ±0 KND KND
f,f+2 m 20 31(32~) +2 OC +4 OC +4 OC
f,f+2,1 mh 20,25 +2 SLD SLD
f,f+4 m 24 15(16~) -15 KND Auto Throw
f,f+1+2 h 15 20(21~) -5~+12 KND KND
f,f+1+2 (far) L 15 43(44~) -25 KND KND
f,f+2+3 M 30 21 King FCD; OC King PLD; PLD King PLD; PLD
f,f,N+2 L 8 16(18~) -17 -6 CS
f,f,N+1+2 m 0 9(11~) +2 +5 +16
f,N,d,D/F+4 m 25(35) 17(20~) -15 +7 +7
f,N,d,D/F+1+2 m 28 15(18~) -15 KND JG
f,f,f+3+4_WR+3+4 m 40 23(25~) King KND King KND; KND King KND; KND
WS+2 m 20 15 -13 KND KND
WS+1+2 m 18 18 -7 JG JG
FC d/f+2 m 21 15 -14 CS CS
FC d/f+1 L 21 30S -9 PLD PLD
SS+2 m 22 19 -11 +5 (KND) +5 (KND)
SS+3+4 h 54 32 King FCD King FCD; KND King FCD; KND
BT 1+2 h 50 27 KND KND KND
BT 3 M 15 13 -20 +7 CS

Jaguar Step

INPUT RANGE DMG SPEED BLOCK HIT CH
3+4 JS
3+4,1 (1 spin) h 21 32? -5 FS FS
3+4,1 (2 spin) h 25 -5 FS FS
3+4,1 (3 spin) h 31 -5 FS FS
3+4,1 (4 spin) h 31 -5 FS FS
3+4,1 (5 spin) h 31 -5 FS FS
3+4,2 (1 spin) m 15 35 ±0 OC +7 OC SLD
3+4,2 (2 spin) m 18 ±0 OC +7 OC SLD
3+4,2 (3 spin) m 22 ±0 OC +7 OC SLD
3+4,2 (4 spin) m 22 ±0 OC +7 OC SLD
3+4,2 (5 spin) m 22 ±0 OC +7 OC SLD
3+4,3 (1 spin) m 23 ? -1 KND KND
3+4,3 (2 spin) m 27 -1 KND KND
3+4,3 (3 spin) m 34 -1 KND KND
3+4,3 (4 spin) m 34 -1 KND KND
3+4,3 (5 spin) m 34 -1 KND KND
3+4,4 (1 spin) h 35 40 +15 KND KND
3+4,4 (2 spin) h 42 +13 KND KND
3+4,4 (3 spin) h 52 KND KND KND
3+4,4 (4 spin) h 52 KND KND KND
3+4,4 (5 spin) h 52 KND KND KND
3+4,
d/f+4 (1 spin)
m 30 40 -16 KND KND
3+4,
d/f+4 (2 spin)
m 36 -13 KND KND
3+4,
d/f+4 (3 spin)
m 45 +8 KND KND
3+4,
d/f+4 (4 spin)
m 45 +8 KND KND
3+4,
d/f+4 (5 spin)
m 45 +8 KND KND
3+4 (6 spin) King OTG

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7 Responses to King Frame Data

  1. Jaguar King's avatar Jaguar King says:

    King’s SS+3+4 is not KND on block, it’s not unblockable. He lies on ground afterwards (on block and hit)

  2. Big Papa Pump's avatar Big Papa Pump says:

    Where are the Jaguar Step Attacks?!??

  3. n8nmonster's avatar n8nmonster says:

    king frame data updated; jaguar step data added.

  4. Jin75's avatar Jin75 says:

    Is somthing guaranted after 3+4,4 (1 spin) +15 on block ?
    Or else what is the best option ? tks

  5. Escoria's avatar Escoria says:

    It probably means King recovers on the floor, though it is more like FDFA instead of KND. We really need a note for these types of situations. Good stuff though +1

  6. Jaguar King's avatar Jaguar King says:

    This data’s still far from updated.

    1+2,3 = -3 on block
    f+2,2,1 = -7 on block

    JGS 3 is probably -11 on block not -1.

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