Information listed here is taken from Ina Tekken Wiki and converted to US notation. Thank you to all who helped compile this!
Notes Convention
| JG = Juggle | KND = Knockdown |
| SLD = Slide | RC = Recover Crouching |
| CS = Crumple Stun | OC = Opponent Recover Crouching |
Standing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| 1 | h | 5 | 8 | +2 | +5 | +5 |
| 2 | h | 12 | 10 | ±0 | +6 | +6 |
| 3 | h | 30 | 16 | -14 | KND | KND |
| 4 | h | 17 | 12 | -4 | +5 | JG |
Advancing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f+1 | h | 6 | 10 | +3 | +7 | +7 |
| f+2 | h | 12 | 12 | ±0 | +6 | +6 |
| f+3 | h | 30 | 16 | -16 | KND | KND |
| f+4 | h | 17 | 12 | -4 | +5 | JG |
Dashing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f,f+1 | h | 6 | 10(11~) | 3 | +7 | +7 |
| f,f+2 | m | 15 | 15(16~) | -18 | -5 | -5 |
| f,f+3 | m | 17 | 15(16~) | -17 | JG | JG |
| f,f+4 | M | 20 | 27(28~) | -1 RC | KND RC | KND RC |
Poking
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d/f+1 | m | 13 | 14 | -1 | +6 | +6 |
| d/f+2 | m | 13 | 14~15 | -7 | JG (+4?) | JG |
| d/f+3 | m | 17 | 16 | -9 | +2 | +2 |
| d/f+4 | m | 23 | 19 | -3 | +10? | CS (+6) |
Standing to Crouch
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d/b+1 | Sm | 5 | 10 | -5 RC | +6 RC | +6 RC |
| d+1 | m | 15 | 14 | -8 | -8 OC | +8? OC |
| d/b+2 | m | 28 | 29 | -12 | KND | KND |
| d+2 | Sm | 8 | 11 | -4 RC | +7 RC | +7 RC |
| d/b+3 | L | 12 | 16 | -17 RC | -3 RC | -3 RC |
| d+3 | L | 12 | 16 | -17 RC | -3 RC | -3 RC |
| d/b+4 | l | 7 | 12 | -13 RC | -2 RC | -2 RC |
| d+4 | l | 10(15) | 15 | -33 | -22 (KND) RC | KND RC |
While Crouching
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| FC+1 | Sm | 5 | 10 | -5 RC | +7 RC | +7 RC |
| FC,d/b+2 or FC,d+2 | Sm | 8 | 11 | -4 RC | +7 RC | +7 RC |
| FC+3 | L | 12 | 16 | -17 RC | -3 RC | -3 RC |
| FC+4 | l | 10 | 12 | -15 RC | -4 RC | -4 RC |
While Standing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| WS+1 | m | 12 | 10~11 | -3 | +7 | +7 |
| WS+2 | m | 20 | 15 | -18 | JG | JG |
| WS+3 | h | 28 | 16 | -16 | KND | KND |
| WS+4 | m | 18 | 11 | -6 | +6 | +6 |
Jumping
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| u/b+1 or u+1 or u/f+1 | m | 12 | 18 | -8 | +3 | +3 |
| u/b+2 or u/f+2 | M | 18 | 42 | -23 | -12 OC | -12 OC |
| u+2 | M | 18 | 42 | -23 | -12 OC | -12 OC |
| u/b+3 | m | 13 | 15 | -17 | JG | JG |
| u+3 | m | 15 | 15 | -17 | JG | JG |
| u/f+3 | m | 17 | 15 | -17 | JG | JG |
| u/b+4 | m | 11 | 15 | -19 | -8 | KND |
| u+4 | m | 15 | 15 | -12 | KND | JG |
| u/f+4 | m | 13 | 15 | -12 | JG | JG |
Sidestep
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| SS+1 | h | 23 | 20(30~) | +2 | KND | KND |
| SS+2 | h | 12 | 10(11~) | ±0 | +6 | +6 |
| SS+3 | L | 15(22) | 19(29~) | -11 | +2 | +17? |
| SS+4 | h | 17 | 12(13~) | -4 | +5 | JG |
Special Skills
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| 1 | h | 5 | 8 | +2 | +5 | +5 |
| 1,2 | hh | 5,12 | – | -1 | +7 | +7 |
| 1,4 | hL | 5,8 | – | -10 RC | +1 RC | +1 RC |
| 2 | h | 12 | 10 | ±0 | +6 | +6 |
| 2,3 | hh | 12,21 | – | -12 | KND | KND |
| 2,d+3 | hL | 12,11 | – | -15 RC | -1 RC | -1 RC |
| f+2 | h | 12 | 12 | ±0 | +6 | +6 |
| f+2,3 | hh | 12,21 | – | -12 | KND | KND |
| f+2,d+3 | hL | 12,15 | – | -26 RC | -12 RC | -12 RC |
| f+1+2 | m | 27 | 20 | +3 | ±0 (+10?) OC | SLD |
| f+1+4 | m | 22 | 20 | -15 | KND | KND |
| d/f+1 | m | 13 | 14 | -2 | +4 | +4 |
| d/f+1,1 | mh | 13,10 | – | -5 | +2 | +2 |
| d/f+1,1,2 | mhm | 13,10,22 | – | -10 | KND | KND |
| d/f+1~b | m | 13 | 14 | +1? | +7? | +7? |
| d/f+1~b (far) | m | 10 | 14 | +1 | +7 | +7 |
| d/f+4 | m | 23 | 19 | -3 | +10? | CS (+6) |
| d+1 | m | 15 | 14 | -8 | -8 | +8? |
| d+1~D | m | 15 | 14 | -6 RC | -6 RC | +10? |
| d+1,2 | mm | 15,26 | – | -17 | KND | KND |
| d+1,(hold 2) | mm | 15,39 | – | +20? | KND | KND |
| d+1,4 | ml | 15,15 | – | -31 | KND RC | KND RC |
| d+1,4,2 | mlm | 15,15,21 | – | -17 | KND | KND |
| d+4 | l | 10 | 15 | -33 | -22 RC | KND RC |
| d+4 (clean) | l | 15 | 15 | -33 | KND RC | KND RC |
| d+4,2 | lm | 10,18 | – | -28 | KND | KND |
| d+4:2 | lm | 10,21 | – | -17 | -13 | – |
| d+4:2:1+2 | lmm | 10,21,22(28) | – | -17 | KND | KND |
| d+1+2 | m | 30 | 12 | -16 | KND | KND |
| d/b+2 | m | 28 | 29 | -12 | KND | KND |
| d/b+2 (punch parry) |
m | 28 | 29 | -12 | KND | KND |
| d/b+3 | L | 12 | 16 | -17 RC | -3 RC | -3 RC |
| b+2 | m | 22 | 16 | -6 | KND | CS |
| b+3 | h | 14 | 14~15 | -10 | KND | KND |
| b+4 | L | 14 | 21 | -13 | +1 | +1 |
| b+1+2 | m | 100 | 63 | KND | KND | KND |
| u/b+3 | m | 13 | 15 | -17 | JG | JG |
| u+3 | m | 15 | 15 | -17 | JG | JG |
| u/f+3 | m | 17 | 15 | -17 | JG | JG |
| u/b+3,4 | m | 13,17 | 15 | -17 | JG | JG |
| u+3,4 | m | 15,21 | 15 | -17 | JG | JG |
| u/f+3,4 | m | 17,22 | 15 | -17 | JG | JG |
| f,f+4 | M | 20 | 27(28~) | -1 RC | KND RC | KND RC |
| f,f+2 | m | 15 | 15(16~) | -18 | -5 | -5 |
| f,f+2,1 | mm | 15,18 | – | -12 | KND | KND |
| f,f+2:1 | mh | 15,24 | – | -4 | KND | KND |
| f,f+2,2 | Ml | 15,21 | – | -19 | JG | JG |
| f,f+2,2~B | m,Cancel | 15 | – | -? RC | -? RC | -? RC |
| f,f+3 | m | 17 | 15(16~) | -17 | JG | JG |
| f,f+3,4 | mm | 17,15 | – | -13 | JG | JG |
| f,f+3,4,4 | mmh | 17,15,25 | – | -5 | KND | KND |
| f,f+3,4,f+4 | mmm | 17,15,15 | – | -14 | -3 | -3 |
| f,f+3,4,d+4 | mmL | 17,15,15 | – | -22 RC | -11 RC | -11 RC |
| b,f+1 | h | 30 | 33(33~) | -12 | KND | KND |
| QCF+2 | m | 30(45) | 13(15~) | -17 | KND | KND |
| QCF+1 | h | 21 | 17(19~) | -7 | JG | CS |
| QCF+1+2 or FC,d/f+1+2 | L | 21 | 36(38~) | -19 | JG | JG |
| (QCF+1+2 or FC,d/f+1+2)~B | Cancel | – | – | -? RC | -? RC | -? RC |
| WS+2 | m | 20 | 15 | -18 | JG | JG |
| FC,d/f+2 | m | 20 | 16(16~) | -17 | -6 | -6 |
| FC,d/f+2,1 | mm | 20,30 | – | -17 | KND | KND |
| FC,d/f+2<1 | mm | 20,25 | – | -17 | KND | KND |
| FC,d/f+2,2 | mL | 20,21 | – | -19 | JG | JG |
| FC,d/f+2,2~B | m,Cancel | 20 | – | -? RC | -? RC | -? RC |
| FC (60f), u+2+3+4 | m | 49(58) | 116~ | -? Paul SLD | KND Paul SLD | KND Paul SLD |
| FC (60f), u+2+3+4 (fallin down) | m | 40(48) | 117?~ | -? Paul SLD | -? OC Paul SLD | -? OC Paul SLD |
| SS+3 | L | 15(22) | 19(29~) | -11 | +2 | +17? |
| SS+1 | h | 23 | 20(30~) | +2 | KND | KND |
| (Opponent Down), d+2 | L | 21 | 18 | -12 | -1 | -1 |
Swayback
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| QCB | – | – | – | – | – | – |
| QCB,n+2 | m | 20(30) | 15(17~) | -5 | +4 | +4? |
| QCB,n+1 | m | 18 | 16(18~) | -9 | -9 OC | JG |
| QCB,n+3 | L | 14 | 18(20~) | -21 RC | -10 RC | -? RC |
| QCB,n+3,2 | Lm | 14,21 | – | -18 | -7 | -7 |
| QCB,n+3,2,1 | Lmm | 14,21,25 | – | -17 | KND | KND |
| QCB,n+3,2<1 | Lmm | 14,21,21 | – | -17 | KND | KND |
| QCB,n+3,2,2 | LmL | 14,21,21 | – | -19 | JG | JG |
| QCB,n+3,2,2~B | Lm,Cancel | 14,21 | – | -? RC | -? RC | -? RC |

Paul’s ws+2 is special mid, not mid as listed. f+1+2 does not recover crouching.
updated,
f+1+2 now properly sez opponent crouching on hit.
ws2 is mid, you might be mistakin it for the low found after qcb,n+3,2,2 or fc,d/f+2,2…
u/f+3,4 is only -13
where is d+1+2?
oops
i see now
Yeah – u/f+3,4 is def not -17 , -13 I believe is correct. Nice mention 16 Bit.
where 1~3 ?