GameSpot Tekken 6 Interview

GameSpot has put up an interview with Tekken 6 Executive Producer Katsuhiro Harada.  We get an update on the console versions’ development, the response to the multiplatform announcement, and a hint of things to come.  Follow the link below to check out the interview as well as a brand new trailer!

GameSpot: How is the development process going?

Katsuhiro Harada: It’s going smoothly so far. When we developed the latest arcade installment, we added post-processing effects and animation blur while maintaining 60 frames, which really sets it apart from other games. As such, we’ve managed to harness most of the machine power. Of course, the same high quality will be maintained when the game makes its way to consoles. We have a lot more content planned this time than past console iterations, so that is one thing that is difficult about the console version.

With Tekken 6 due out this fall, 2009 is looking like a strong year for fighting games.

GS: How has the reaction been since the multiplatform announcement?

KH: We had a lot of inquiries after we announced this. Even personally, I received a lot of mail regarding the multiplatform announcement. I received varying responses from people in the industry, ranging from “Wow, finally!” and “It makes sense from a software development viewpoint” to “Europe and North America are the main market for Tekken so I suppose you can’t ignore the Xbox 360.” People in the industry are mostly aware that 90 percent of Tekken sales are generated outside of Japan, so we want to ensure that the game is available to all of our fans.

GS: Have there been any fan messages that have surprised you?

KH: There were, actually. Some feedback was in favor of taking the franchise multiplatform, and some were against it. The feedback we received the most was “I don’t care which platform. Just release the game as soon as possible!” Outside of Japan, there aren’t as many arcades, so most players haven’t been able to get their hands on the game since Tekken 5 or Tekken 5: Dark Resurrection for the PS3. Those fans are really vocal about this request.

In Japan and Asia, we can’t release a console version too soon after the arcade release or the arcade market will suffer. We started work on Tekken 6: Bloodline Rebellion–in which we revamped the graphic engine–right after completing Tekken 6, so there was no time to start the console version just yet. So taking the game multiplatform had nothing to do with the schedule. We just finished the overseas arcade version and were finally able to concentrate on the console version. We hope everyone can hang on a little longer.

GS: What have the biggest challenges been in bringing Tekken 6 to multiple platforms?

KH: The biggest challenge will be providing the exact same experience on both platforms. Both platforms have similar overall capabilities, but there are also many differences, such as the difference between DVD and Blu-ray.

GS: Can you fill us in on any of the additional content and features we can expect in the home version?

KH: Tekken has always had a variety of minigames and modes for the console versions. Building on that experience, we plan to have a major console mode. In addition to this main mode, other modes that are a staple of the series will be back, along with new and exciting features. In any case, Tekken 6 is not about just the game’s versus mode. There is a lot of console-specific content to enjoy.

GS: How much does user feedback affect the extra features you include?

KH: It affects development quite a lot. However, with Tekken, the opinions differ greatly among users in Europe, North America, Asia, and Japan. Sometimes the opinions are completely contradictory between different regions, making it quite difficult to disseminate the suggestions. Analyzing the feedback and incorporating it into the new elements in the game is a huge challenge, and it is one thing we continually focus on.

Developers are working on a new online mode, but aren’t ready to spill the beans just yet.

GS: What are your plans for online besides multiplayer? Should we expect any DLC?

KH: We’re currently developing an online feature other than online versus [mode]–something that we haven’t done before. It’s going smoothly so far, but I can’t go into any details at this moment.

GS: Considering the upcoming/recent releases of Street Fighter IV and Mortal Kombat vs. DC Universe, what are your thoughts on the current fighting-game revival?

KH: I think it’s great! For over 10 years, Tekken has been a popular fighting game franchise that sells 4 to 5 million copies with each installment, making it the top in its category.

In the past few years, we were quite disappointed to see the majority of arcades disappear in the US and Europe. Not only abroad, but in Japan as well, many arcade fighting games have disappeared. We were quite concerned that the genre itself might disappear, so we are extremely pleased to see a lot of the titles we respect regaining popularity. It really is great. Just as the first-person shooter genre has many established franchises, I would like to see the versus fighting genre continue to have its own established franchises. I believe it is then that the genre has real potential to grow and evolve.

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20 Responses to GameSpot Tekken 6 Interview

  1. L_Z_N says:

    “I don’t care which platform. Just release the game as soon as possible!” Outside of Japan, there aren’t as many arcades, so most players haven’t been able to get their hands on the game since Tekken 5 or Tekken 5: Dark Resurrection for the PS3. Those fans are really vocal about this request.”

    Wow, I never thought…..they would be aware of these complaints…hehe LOL

    thx for listening to the fans, btw.. :D

  2. Bone Breaker says:

    donot care man just release the game.

  3. acg137 says:

    So it is about the money but they do have a point about the arcades not having much fan support before. Hopefully they can give a specific date though I’ll be happy :)

  4. Jellyman says:

    I see why they dont wanna tell us about the super exciting features yet. they know how to keep things exciting! it is a shame that arcade fighting games were dissapearing though.

  5. chemicalRed says:

    I just cant wait for it to come out

  6. chemicalRed says:

    im also hoping to see tekken force come back and definitely tag battle..or even a tekken force tag battle

  7. kayuza says:

    @Jellyman I disagree, I feel they are wasting audience’s time holding a somewhat transparent interview that really doesn’t resolve any substantial questions as far as new content. Sure he’s quick to point out the inclusion of older features (generically), but the new features blurb he’s putting out is about 2 months old now, making his other answers seem like he wasn’t fully prepared to do this interview in the first place. Non-content hyping interviews = fail.

  8. tekken lover says:

    I HOPE ARCADE INDUSTRY DIES IN JAPAN JUST LIKE USA SO THEY WONT MAKE US WAIT LIKE THIS EVER AGAIN

  9. noodalls says:

    Pretty sure if the Japanese arcade industry dies you won’t ever have to wait for a fighting game again.

  10. undeadewok says:

    god i really hope the announce tag online…

    its a true shame that the arcades are dying. i would support them more myself but the last good game we got was tag. shit for how much money i put in that i could of bought a BR cab ha!

  11. Diesel Son says:

    Let’s be honest the only reason Tekken 6 BR is taking so long for a system release is cause street fighter 4 is dropping this month so I guess is smart to wait for half a year but still does not answer the reason why the made such a over priced cabinet for a game that’s going to be 60 bucks on a blue ray an dvd format disc’s weak………… But least Street Fighter is dope this time around.

  12. Hajimemashite says:

    fuckin release the game already, I don’t think I can hold on any longer I’m down to a nail dam it.

  13. Cxplorer says:

    Just release the damn game alreay =D

    I can’t wait for this baby!

  14. zen_hydra says:

    I really hope that they bring back tag battle in some form or another. Tag battle should have been a game mode option on every console iteration since Tekken Tag.

  15. Mustafa says:

    When Does Tekken 6 BR & Tekken 6 comes to Norway ?
    I’ve been waiting for a long time now for that game .

  16. Zones says:

    If they include tekken force and online tag im a one happy man!

  17. Ayumi Namae says:

    My PS3 was broken!!

  18. Elric says:

    Your answer was just what I ndeeed. It’s made my day!

  19. Salon Game…

    […]GameSpot Tekken 6 Interview « SDTEKKEN.COM – Tekken News Resource![…]…

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