Information listed here is taken from Ina Tekken Wiki and converted to US notation. Thank you to all who helped compile this!
Notes Convention
| JG = Juggle | KND = Knockdown |
| RC = Recover Crouching | SLD = Slide |
| OC = Opponent Recover Crouching | FCD = Facedown |
Standing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| 1 | h | 14 | 13 | -2 | +9 | +9 |
| 2 | h | 10 | 10 | -2 | +7 | +7 |
| 3 | h | 30 | 18 | -13 | KND | KND |
| 4 | h | 20 | 16 | -4 | +5 | JG |
Advancing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f+1 | m | 16 | 16 | +2 | +3 | +3 |
| f+2 | h | 11 | 12 | -2 | +7 | +7 |
| f+3 | h | 35 | 19 | -11 | KND | KND |
| f+4 | h | 25 | 17 | -4 | +5 | JG |
Dashing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| f,f+1 | m | 25 | 15(16~) | -9 | KND | KND |
| f,f+2 | m | 21 | 18(19~) | -17 | JG | JG |
| f,f+3 | M | 16 | 25(26~) | +2~+3 | SLD | SLD |
| f,f+4 | 上 | 25 | 17(18~) | -4 | +5 | JG |
Poking
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d/f+1 | m | 8 | 15 | -11 | ±0 | ±0 |
| d/f+2 | m | 15 | 14~15 | -14~15 | JG | JG |
| d/f+3 | m | 17 | 16 | -9 | +2 | +2 |
| d/f+4 | m | 15 | 12 | -4 | +7 | +7 |
Standing to Crouch
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d/b+1 | l | 13 | 12 | -11 RC | +3 RC | +3 RC |
| d+1 | Sm | 5 | 10 | -10 RC | +4 RC | +4 RC |
| d/b+2 | L | 21 | 22 | -23 | SLD | SLD |
| d+2 | Sm | 8 | 11 | -9 RC | +6 RC | +6 RC |
| d/b+3 | L | 18 | 21 | -20 | -9 | -9 |
| d+3 | L | 12 | 20 | -15 RC | -1 RC | -1 RC |
| d/b+4 | L | 14 | 16 | -13 RC | -2 RC | -2 RC |
| d+4 | l | 10 | 17 | -9 RC | +2 RC | +2 RC |
While Crouching
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| FC,d/b+1 | l | 15 | 12 | -1 RC | +10 RC | +10 RC |
| FC,d+1 | L | 10 | 19 | -5 RC | +7 RC | +7 RC |
| FC+2 | Sm | 8 | 11 | -4 RC | +7 RC | +7 RC |
| FC,d/b+1+2 or FC,d+1+2 | Sm | 5 | 10 | -10 RC | +4 RC | +4 RC |
| FC+3 | L | 12 | 20 | -15 RC | -1 RC | -1 RC |
| FC+4 | l | 10 | 16 | -10 RC | +2 RC | +2 RC |
While Standing
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| WS+1 | m | 20 | 15 | -13 | JG | JG |
| WS+2 | m | 15 | 15 | -11 | JG | JG |
| WS+3 | h | 28 | 16 | -16 | KND | KND |
| WS+4 | m | 20 | 11 | -6 | +5 | +5 |
Jumping
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| u/b+1 or u+1 | m | 15 | 27 | -23 | KND | KND |
| u/f+1 | m | 15 | 26 | -24 | -13 | -13 |
| u/b+2 or u+2 or u/f+2 | m | 25 | 24 | +2 OC | -1 OC | +12 OC |
| u/b+3 or u+3 | m | 20 | 25 | -29 | KND | KND |
| u/f+3 | m | 35 | 25 | -17 | KND | KND |
| u/b+4 | m | 11 | 15 | -12? | -1 | KND |
| u+4 or /uf+4 | m | 25 | 32 | -21 | KND | KND |
Sidestep
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| SS+1 | m | 23 | 31(40~) | +2? OC | JG | JG |
| SS+2 | h | 22 | 17(26~) | +11 | KND | KND |
| SS+3 | h | 30 | 18(19~) | -13 | KND | KND |
| SS+4 | h | 20 | 16(17~) | -4 | +5 | +5 |
Special Skills
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| 1 | h | 14 | 13 | -2 | +9 | +9 |
| 1,1 | hm | 14,21 | – | -15 OC | KND | KND |
| 1,2 | hh | 14,24 | – | -2 | FCD | FCD |
| 2 | h | 10 | 10 | -2 | +7 | +7 |
| 2,1 | hm | 10,12 | – | -1(-3) | +2 | +2 |
| 2,1,2 | hmm | 10,12,20 | – | -15? RC | JG RC | JG RC |
| 1+2 | m | 21 | 17 | -15 | KND | KND |
| 1+2,1+2 | mm | 21,22 | – | -17 | JG | JG |
| 3+4 | M | 60 | 94 | KND | KND | KND |
| 3+4,3+4 | M | 70 | 124 | KND | KND | KND |
| 3+4,3+4,3+4 | M | 80 | 154 | KND | KND | KND |
| 3+4,3+4,3+4,3+4 | M | 100 | 184 | KND | KND | KND |
| 3+4,3+4,3+4, 3+4,3+4 |
M | 120 | 214 | KND | KND | KND |
| f+1 | m | 16 | 16 | +2 | +3 | +3 |
| f+1+2 | m | 15 | 17 | -15 | KND | KND |
| f+1+2,2 | mm | 15,21 | – | -9 | KND | KND |
| f+1+2,1+2 | ml | 15,15 | – | -19 | KND | KND |
| f+4~1 | h | 101 | 65(66~) | KND | KND | KND |
| f+4~1,2 | M | 30 | 65(66~) | +12 | SLD | SLD |
| f+3+4 or FC,d/f+3+4 | m | 28 | 21 | -12 | KND | KND |
| d/f+1 | m | 8 | 15 | -11 | ±0 | ±0 |
| d/f+1,2 | mm | 8,11 | – | -13~-12 RC | -2~-1 RC | -2~-1 RC |
| d/f+1,2,1 | mmm | 8,11,10 | – | -4 RC | +7 RC | +7 RC |
| d/f+1,2,1,2 | mmmm | 8,11,10,15 | – | -9~-8 RC | +2~+3 RC | +2~+3 RC |
| d/f+1,2,1,2 (1st hit ch) |
mmmm | 8,11,10,15 | – | -9~-8 RC | JG | JG |
| d/f+2 | m | 13 | 14~16 | -15~-13 | JG | JG |
| d/f+2,1 | mm | 13,18 | – | -6 RC | +5 RC | +5 RC |
| d/f+2,1,2 | mmm | 13,18,12 | – | -9~-8 RC | +2~+3 RC | +2~+3 RC |
| d/f+2,1,2,f+1 | mmmh | 13,18,12,12 | – | -16~-15 | +1~+2 | +1~+2 |
| d/f+2,1,2,d/f+1 | mmmm | 13,18,12,15 | – | -2~-1 RC | +9~+10 RC | +9~+10 RC |
| d/f+2,1,2,d+1 | mmmL | 13,18,12,12 | – | -17~-16 OC RC | ±0 OC RC | ±0 OC RC |
| d/f+1+2 | LL | 8,21 | 18 | -70 | SLD | SLD |
| d/f+1+2 (2nd whiffs) |
L | 8 | 18 | -82 | -63 | -63 |
| d/f+3+4 | m | 30 | 13 | -22 | KND | KND |
| d/f+1+3 | h | 30 | 20 | – | Throw | Throw |
| d/f+1+3 | m | 30 | 30 | Jack SLD | -? OC Jack SLD | -? OC Jack SLD |
| d+1+2 | m | 35 | 30 | -23 | JG | JG |
| d/b+1 | l | 13 | 12 | -11 RC | +3 RC | +3 RC |
| d/b+1,1 | ll | 13,3 | – | -9 RC | +5 RC | +5 RC |
| d/b+1,1,1 | lll | 13,3,3 | – | -9 RC | +5 RC | +5 RC |
| d/b+1,1,1,2 | lllm | 13,3,3,21 | – | -13 RC | KND RC | KND RC |
| d/b+2 | L | 21 | 22 | -23 | SLD | SLD |
| d/b+4 | L | 14 | 16 | -13 RC | -2 RC | -2 RC |
| d/b+3 | L | 18 | 21 | -20 | -9 | -9 |
| D/B+3,4 | LL | 18,12 | – | -21 | -10 | -10 |
| D/B+3,4,3 | LLL | 18,12,10 | – | -19 | -8 | -8 |
| D/B+3,4,3,4 | LLLL | 18,12,10,12 | – | -21 | -10 | -10 |
| D/B+3,4,3,4,3 | LLLLL | 18,12,10,12,12 | – | -19 | -8 | -8 |
| D/B+3,4,3,4,3,4 | LLLLLL | 18,12,10,12,12,12 | – | -21 | -10 | -10 |
| d/b+1+2 | m | 14 | 16 | -16 | -4 | +3 |
| d/b+1+2,1+2 | mm | 14,21 | – | -13 | JG | JG |
| b+1 | m | 17 | 16 | -5 OC RC | -2 OC RC | SLD RC |
| b+2 | m | 27 | 19 | +5 | KND | KND |
| b+1+2 | hhhhh | 7,5,5,5,21 | 20 | +1 | KND | KND |
| u/b+2 or u+2 or u/f+2 | m | 25 | 24 | +2 OC | -1 OC | +12 OC |
| u/f,N+2 | m | 28 | ? | -1 OC | +10 OC | +10 OC |
| u/f,N+2 (on crouch) | m | 28 | ? | – | +12 OC | +12 OC |
| f,f+1 | m | 25 | 15(16~) | -9 | KND | KND |
| f,f+2 | m | 21 | 18(19~) | -17 | JG | JG |
| f,f+3 | M | 16 | 25(26~) | +2~+3 | SLD | SLD |
| f,f+3+4 | m | 25 | 21~30 (22~) | -82 | SLD | SLD |
| f,f+3+4 (far) | L | 20 | 31(32~) | -110 | PLD | PLD |
| b,f+2 | h | 27 | 19(19~) | -2 | FCD | FCD |
| f,f,f+2 or Running 2 | m | 35 | 25(28~) | +10 | +13 | +13 |
| b,d/b,d,D/F+1 | L | 25 | 23(24~) | -41 RC | KND RC | KND RC |
| b,d/b,d,D/F+2 | m | 40 | 21(22~) | -12 RC | KND RC | KND RC |
| b,d/b,d,d/f,f,D/F+1 | 中 | 22 | 39(41~) | -17 | JG | JG |
| b,d/b,d,d/f,f,D/F+1 (no swing) | 中 | 22 | 27(29~) | -17 | JG | JG |
| b,d/b,d,d/f (1 swing), 1 |
m | 30 | 41(43~) | +21 | KND | KND |
| b,d/b,d,d/f (2 swing), 1 |
m | 40 | 66(68~) | KND | KND | KND |
| b,d/b,d,d/f (3 swing), 1 |
m | 60 | 91(93~) | KND | KND | KND |
| b,d/b,d,d/f (4 swing), 1 |
m | 80 | 116(118~) | KND | KND | KND |
| b,d/b,d,d/f (5 swing), 1 |
m | 199 | 141(143~) | KND | KND | KND |
| WS+1 | m | 20 | 15 | -13 | JG | JG |
| WS+1+2 | m | 15 | 20 | -17 | JG | JG |
| WS+1+2,1+2 | mm | 15,17 | – | -16 | KND | KND |
| WS+1+2,1+2,1+2 | mmL | 15,17,21 | – | -23 | SLD | SLD |
| WS,f+1 | m | 15 | 17 | -6 RC | +5 RC | +5 RC |
| WS,f+1,2 | mm | 15,12 | – | -9~-8 RC | +2~+3 RC | +2~+3 RC |
| WS,f+1,2,f+1 | mmh | 15,12,12 | – | -16~-15 | +1~+2 | +1~+2 |
| WS,f+1,2,d/f+1 | mmm | 15,12,15 | – | -2~-1 RC | +9~+10 RC | +9~+10 RC |
| WS,f+1,2,d/f+1 (1st hit ch) |
mmm | 15,12,15 | – | -2~-1 RC | JG | JG |
| WS,f+1,2,d+1 | mmL | 15,12,8 | – | -17~-16 OC RC | ±0 OC RC | ±0 OC RC |
| FC,d+1 | L | 10 | 19 | -8 OC RC | +2 OC RC | +2 OC RC |
| FC,d+1,1 | LL | 10,8 | – | +1 RC | +12 RC | +12 RC |
| FC,d+1,1,1 | LLm | 10,8,12 | – | -13~-12 RC | -2~-1 RC | -2~-1 RC |
| FC,d+1,1,1,2 | LLmm | 10,8,12,12 | – | -9~-8 RC | +2~+3 RC | +2~+3 RC |
| FC,d+1,1,1,2,f+1 | LLmmh | 10,8,12,12,12 | -16~-15 | +1~+2 | +1~+2 | |
| FC,d+1,1,1,2,d/f+1 | LLmmm | 10,8,12,12,15 | – | -2~-1 RC | +9~+10 RC | +9~+10 RC |
| FC,d+1,1,1,2,d+1 | LLmmL | 12,8,12,12,8 | – | -17~-16 OC RC | ±0 OC RC | ±0 OC RC |
| FC,d+1,2 | Lm | 10,28 | – | -9 RC | KND RC | KND RC |
| FC,d/b+1 | l | 15 | 12 | -1 RC | +10 RC | +10 RC |
| FC,d/b+1,1 | ll | 15,21 | – | -2 RC | +12 RC | +12 RC |
| FC,d/b+1,1,1 | lll | 15,21,21 | – | -2 RC | +12 RC | +12 RC |
| FC,d/b+1,1,1,2 | lllm | 15,21,21,35 | – | -15 RC | KND RC | KND RC |
| FC,d/f+1 | m | 12 | 24(25~) | -22~-21 | -12~-11 | -12~-11 |
| FC,d/f+1,2 | mm | 12,12 | – | -22~-21 | -12~-11 | -12~-11 |
| FC,d/f+1,2,1 | mmm | 12,12,12 | – | -6 | KND | KND |
| FC,d/f+1,2,1,1 | mmmh | 12,12,12,30 | – | 21 | +14 | +14 |
| FC,d/f+2 | m | 15 | 18 | -13 RC | -2 RC | -2 RC |
| FC,D/F+2,1 | mm | 15,10 | – | -5~-4 RC | +6~+7 RC | +6~+7 RC |
| FC,D/F+2,1,2 | mmm | 15,10,15 | – | -9 RC | +2 RC | +2 RC |
| FC,D/F+2,1,2 (1st hit ch) |
mmm | 15,10,15 | – | -9 RC | JG RC | JG RC |
| FC,d/f+2,f+1 | mh | 15,12 | – | -9 | +2 | +2 |
| FC,d/f+2,d+1 | mL | 15,8 | – | -16 OC RC | ±0 OC RC | ±0 OC RC |
| FC,d/f+1+2 | l | 21 | 24 | -18 RC | KND RC | KND RC |
| SS+1 | m | 23 | 31(40~) | +2? OC | JG | JG |
| SS+2 | h | 22 | 17(26~) | +11 | KND | KND |
| SS+1+2 | h | 35 | 19(28~) | -1 OC | KND | KND |
Transition to Sit
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| d+3+4 | SIT | – | – | – | – | – |
| uf/3+4 | M | 23 | 34 | +13 OC SIT | SLD SIT | SLD SIT |
| u/f+3+4,3+4 | MM | 23,35 | – | +4 SIT | -? OC SIT | -? OC SIT |
| u/f+3+4,3+4 (2nd hit only) |
M | 35 | 74 | +4 SIT | -? OC SIT | -? OC SIT |
| KND d+1+2 | M | 18 | 28 | +5? SIT | KND SIT | KND SIT |
During Sit
| INPUT | RANGE | DMG | SPEED | BLOCK | HIT | CH |
| SIT 1+2 | m | 21 | 20? | -? | KND | KND |
| SIT 1 | l | 10 | 19 | -44 | -34 | -34 |
| SIT 1,2 | ll | 10,10 | – | -42 | -31 | -31 |
| SIT 1,2,1 | lll | 10,10,10 | – | -43 | -32 | -32 |
| SIT 1,2,1,2 | llll | 10,10,10,10 | – | -42 | -31 | -31 |
| SIT 2 | l | 10 | 19 | -44 | -34 | -34 |
| SIT 2,1 | ll | 10,10 | – | -43 | -32 | -32 |
| SIT 2,1,2 | lll | 10,10,10 | – | -42 | -31 | -31 |
| SIT 2,1,2,1 | llll | 10,10,10,10 | – | -43 | -32 | -32 |

his “trhow” df 1+3 is unescapeable ?? … …. i know that you can only duck it but then you take also dmg .. what to do against this move ???
i use it in set ups and my friends dont know what to do … i can only tell em to jab in or try to duck and get up quickliy sothe dont take dmg .. but isn´t there smth else?
there is one missing Jumping skill: Uf~N+2, do not know frame properties but 28dmg(22dmg on ch).
are you talkin bout the jumpin elbow? or the pounce that hits grounded?
i believe he is talking about While Landing 2. It is there however lame.
added frame data for
u/f,N+2 …………………. -1 block, +10 hit/ch
u/f,N+2 (on crouch) ……………… +12 hit/ch